3D GENERALIST

REEL BreakDown

Hamsa: Marketplace

Responsible for all Models in the Market for my thesis film “Hamsa”. Used Procedural Texturing (Arnold) and Substance Painter.

Scooter and some Boxes Textured by Annie Yoon, Bike, Jewelry Boxes, and Some Carpet Texture were textured by Brian Luong.

Referenced Jerusalem Old City Market. Inspired by short film “Bao” and film “Coco (2017)”.

Stylized according to the thesis film, and in order to achieve a busy market efficiently, I played with scale and border edge to make it more chunky and with softer edges.

{Programs Used} : Maya, Zbrush, nCloth, Arnold, Photoshop, Substance Painter, Nuke, After Effects

hamsa: Tunnel

Modeled and Procedural Textured with Arnold in Maya. Responsible for All aspects.

Inspired by Jerusalem Styled Tunnels. Reused Scooter, and Boxes Textures by Annie Yoon

{Programs Used} : Maya, Zbrush, Arnold, Photoshop, Substance Painter, Nuke, After Effects

Jerusalem Courtyard

Responsible for All Aspects

Referenced images from Israel, different buildings and houses and combined certain aspects together to create this Courtyard.

{Programs Used} : Maya, Ivy Generator, After Effects

Voila Short

Responsible for Character Modeling and Texturing.

Groom was provided and attached to scalp mask.

{Programs Used} : Maya, Zbrush, Hyperion, (Walt Disney Animation Studios’ Proprietary Softwares: DLink, 3DPaint)

Encanto (2021)

{Programs Used} : Maya, Dlight, Hyperion, Nuke

Strange world (2022)

{Programs Used} : Maya, Dlight, Hyperion, Nuke

Zootopia+ (2022)

Worked on episodes Hopp on Board, The Real Rodents of Little Rodentia, The Godfather of the Bride, Dinner Rush

{Programs Used} : Maya, Dlight, Hyperion, Nuke

Tokyo frozen creative legacy (2022)

Coming soon!

WISH (2023)

Coming soon!